top of page
quotatinMarks_edited_edited.png
quotatinMarks_edited_edited.png

A Product Designer at Warner Brothers Games in San Francisco. I am passionate about getting to know the user and creating positive impacts on their everyday lives. Connecting games and digital experiences to people, creating social connectedness that becomes something one looks forward to. 

Hello, I'm

Amy Rodriguez

ux_image_launch.png
Icn_white_wand.png

Harry Potter

Wizard's Unite is a location based AR mobile game. I helped launch worldwide, defining design systems and consistency across the many features we had going live.

ux_image_launch_words.png
w tile.png

Words 

Expanding to Facebook's Instant games platform, we wanted to reach out to more of our international audience. The audience skewed more towards the mid 20-30 age group, so I explored relevant mobile features such as streaks, matchmaking games, and video integration.

ux_image_launch_farm.png
icon_brand_chick_fv2.png

FarmVille 2

FarmVille on mobile, now accessible anywhere with social, crafting, cooperative play, and events. With auto save, player's progress is updated and synced on all devices. Featured as App Store Best of 2014 and still Editors Choice in the App Store.

ux_image_launch_spark.jpg
Icn_white_spark.png

Spark

Before custom mobile home screens, Spark was developed for users who wanted more content at their fingertips, and for media companies/carriers to reach out to our users. I worked with various media companies to bring their services to our app. 

ux_image_launch_solstice.png
Icn_white_solstice.png

Solstice

First MOBA game cross platform on Steam, Mobile, and Tablet synced with one account. I helped develop the design systems to auto fit on any resolution.

bottom of page